Best Starting Hands In Hold Em
Posted : admin On 7/24/2022Jan 22, 2020 Players are trying to make the best five-card hand according to the poker rankings. In hold’em, each player is dealt two cards facing down, called the “hole cards”. Then over the course of. What’s the Best Hold’em Hand? If you’re pre-flop the answer is easy: pocket aces. Outside of those. At the bottom of this page is a comprehensive listing of Texas Hold'em starting hands based on their EV (expected value). Expected value is the average number of big blinds this hand will make or lose. For example: AA from the Small Blind in a $3/$6 game will make, on average, 2.71 times the big.
- Known affectionately as American Airlines, pocket rockets, or simply the bullets, a wired pair of aces is the top starting hand in all of Texas holdem. As you can see, bringing aces to battle against nine random hands gives you nearly a one third chance of winding up the winner.
- The rollercoaster nature of Hold’em is a big part of its appeal. Even the best starting hand in Hold’em (pocket aces) can be beaten by trash like 7-2 around 12% of the time. All that said there are hands that have significantly better odds. In general big pocket pairs like pocket aces, kings and queens dominate the rest of the starting hands.
In the poker game of Texas hold 'em, a starting hand consists of two hole cards, which belong solely to the player and remain hidden from the other players. Five community cards are also dealt into play. Betting begins before any of the community cards are exposed, and continues throughout the hand. The player's 'playing hand', which will be compared against that of each competing player, is the best 5-card poker hand available from his two hole cards and the five community cards. Unless otherwise specified, here the term hand applies to the player's two hole cards, or starting hand.
Essentials[edit]
There are 1326 distinct possible combinations of two hole cards from a standard 52-card deck in hold 'em, but since suits have no relative value in this poker variant, many of these hands are identical in value before the flop. For example, A♥J♥ and A♠J♠ are identical in value, because each is a hand consisting of an ace and a jack of the same suit.
Therefore, there are 169 non-equivalent starting hands in hold 'em, which is the sum total of : 13 pocket pairs, 13 × 12 / 2 = 78 suited hands and 78 unsuited hands (13 + 78 + 78 = 169).
These 169 hands are not equally likely. Hold 'em hands are sometimes classified as having one of three 'shapes':
- Pairs, (or 'pocket pairs'), which consist of two cards of the same rank (e.g. 9♠9♣). One hand in 17 will be a pair, each occurring with individual probability 1/221 (P(pair) = 3/51 = 1/17).
- Alternative means of making this calculation
- First Step
- As confirmed above.
- There are 1326 possible combination of opening hand.
- Second Step
- There are 6 different combos of each pair. 9h9c, 9h9s, 9h9d, 9c9s, 9c9d, 9d9s. Therefore, there are 78 possible combinations of pocket pairs (6 multiplied by 13 i.e. 22-AA)
- To calculate the odds of being dealt a pair
- 78 (the number of any particular pair being dealt. As above) divided by 1326 (possible opening hands)
- 78/1326 = 0.058 or 5.8%
- Suited hands, which contain two cards of the same suit (e.g. A♣6♣). 23.5% of all starting hands are suited.
Probability of first card is 1.0 (any of the 52 cards)Probability of second hand suit matching the first:There are 13 cards per suit, and one is in your hand leaving 12 remaining of the 51 cards remaining in the deck. 12/51=.2353 or 23.5%
- Offsuit hands, which contain two cards of a different suit and rank (e.g. K♠J♥). 70.6% of all hands are offsuit hands
Offsuit pairs = 78Other offsuit hands = 936
It is typical to abbreviate suited hands in hold 'em by affixing an 's' to the hand, as well as to abbreviate non-suited hands with an 'o' (for offsuit). That is,
- QQ represents any pair of queens,
- KQ represents any king and queen,
- AKo represents any ace and king of different suits, and
- JTs represents any jack and ten of the same suit.
Limit hand rankings[edit]
Some notable theorists and players have created systems to rank the value of starting hands in limit Texas hold'em. These rankings do not apply to no limit play.
Sklansky hand groups[edit]
David Sklansky and Mason Malmuth[1] assigned in 1999 each hand to a group, and proposed all hands in the group could normally be played similarly. Stronger starting hands are identified by a lower number. Hands without a number are the weakest starting hands. As a general rule, books on Texas hold'em present hand strengths starting with the assumption of a nine or ten person table. The table below illustrates the concept:
Chen formula[edit]
The 'Chen Formula' is a way to compute the 'power ratings' of starting hands that was originally developed by Bill Chen.[2]
- Highest Card
- Based on the highest card, assign points as follows:
- Ace = 10 points, K = 8 points, Q = 7 points, J = 6 points.
- 10 through 2, half of face value (10 = 5 points, 9 = 4.5 points, etc.)
- Pairs
- For pairs, multiply the points by 2 (AA=20, KK=16, etc.), with a minimum of 5 points for any pair. 55 is given an extra point (i.e., 6).
- Suited
- Add 2 points for suited cards.
- Closeness
- Subtract 1 point for 1 gappers (AQ, J9)
- 2 points for 2 gappers (J8, AJ).
- 4 points for 3 gappers (J7, 73).
- 5 points for larger gappers, including A2 A3 A4
- Add an extra point if connected or 1-gap and your highest card is lower than Q (since you then can make all higher straights)
Phil Hellmuth's: 'Play Poker Like the Pros'[edit]
Phil Hellmuth's 'Play Poker Like the Pros' book published in 2003.
Best Starting Hands In Hold Em Poker
Tier | Hands | Category |
---|---|---|
1 | AA, KK, AKs, QQ, AK | Top 12 Hands |
2 | JJ, TT, 99 | |
3 | 88, 77, AQs, AQ | |
4 | 66, 55, 44, 33, 22, AJs, ATs, A9s, A8s | Majority Play Hands |
5 | A7s, A6s, A5s, A4s, A3s, A2s, KQs, KQ | |
6 | QJs, JTs, T9s, 98s, 87s, 76s, 65s | Suited Connectors |
Statistics based on real online play[edit]
Statistics based on real play with their associated actual value in real bets.[3]
Tier | Hands | Expected Value |
---|---|---|
1 | AA, KK, QQ, JJ, AKs | 2.32 - 0.78 |
2 | AQs, TT, AK, AJs, KQs, 99 | 0.59 - 0.38 |
3 | ATs, AQ, KJs, 88, KTs, QJs | 0.32 - 0.20 |
4 | A9s, AJ, QTs, KQ, 77, JTs | 0.19 - 0.15 |
5 | A8s, K9s, AT, A5s, A7s | 0.10 - 0.08 |
6 | KJ, 66, T9s, A4s, Q9s | 0.08 - 0.05 |
7 | J9s, QJ, A6s, 55, A3s, K8s, KT | 0.04 - 0.01 |
8 | 98s, T8s, K7s, A2s | 0.00 |
9 | 87s, QT, Q8s, 44, A9, J8s, 76s, JT | (-) 0.02 - 0.03 |
Nicknames for starting hands[edit]
In poker communities, it is common for hole cards to be given nicknames. While most combinations have a nickname, stronger handed nicknames are generally more recognized, the most notable probably being the 'Big Slick' - Ace and King of the same suit, although an Ace-King of any suit combination is less occasionally referred to as an Anna Kournikova, derived from the initials AK and because it 'looks really good but rarely wins.'[4][5] Hands can be named according to their shapes (e.g., paired aces look like 'rockets', paired jacks look like 'fish hooks'); a historic event (e.g., A's and 8's - dead man's hand, representing the hand held by Wild Bill Hickok when he was fatally shot in the back by Jack McCall in 1876); many other reasons like animal names, alliteration and rhyming are also used in nicknames.
Notes[edit]
- ^David Sklansky and Mason Malmuth (1999). Hold 'em Poker for Advanced Players. Two Plus Two Publications. ISBN1-880685-22-1
- ^Hold'em Excellence: From Beginner to Winner by Lou Krieger, Chapter 5, pages 39 - 43, Second Edition
- ^http://www.pokerroom.com/poker/poker-school/ev-stats/total-stats-by-card/[dead link]
- ^Aspden, Peter (2007-05-19). 'FT Weekend Magazine - Non-fiction: Stakes and chips Las Vegas and the internet have helped poker become the biggest game in town'. Financial Times. Retrieved 2010-01-10.
- ^Martain, Tim (2007-07-15). 'A little luck helps out'. Sunday Tasmanian. Retrieved 2010-01-10.
Learn How to Get the Most out of Texas Hold’em Starting Hands
Getting hole cards in Texas Hold’em is where all the action starts. As soon as you get to see your cards, you need to act quickly and make the most out of it.
Although there are numerous things you should pay attention to, including your opponents, your stack size, your position, and tournament levels, there are a couple of essentials that can apply to every starting hand.
Therefore, I decided to make a nice little cheat sheet that will help you act in the right direction as soon as the hand starts.
Let’s make a quick rundown of things you’re going to learn in this article:
On top of that, I also created a helpful FAQ section at the end of this article. Therefore, if you’re ready to improve your Texas Hold’em skill, make sure to carefully read this article!
What Are Starting Hands in Texas Hold’em?
Whenever a hand in Texas Hold’em starts, each player will receive two face-down cards from the dealer that only they will be able to see. These cards are later combined with community cards that are revealed after every betting round.
However, before you are able to make a valid poker hand using community cards, you need to take part in the pre-flop betting round. Essentially, you need to decide what to do based only on your two hole cards.
This is not an easy task, but it could be facilitated if you stick to some guidelines that are pointed out in this article.
Poker Is All About Odds
Before I proceed with discussing individual hands, I just want to make a short point about poker.Although Texas Hold’em, as well as many other poker variations, is a game of skill, many people don’t deny the element of luck that is present. However, knowing your odds at any point in the game is something that could help you significantly when it comes to choosing your actions.
That’s why I am going to discuss odds and probabilities with every hand and tell you how these can affect you and other players during a single poker hand.
Best Starting Hands In Texas Hold Em
Playing in Position — How Your Position at the Table Affects Your Outcome
The position is something you should definitely pay attention to during the pre-flop betting round. Poker players generally divide positions into three main categories: early, mid, and late positions.
Players who are the first to act are said to be in an “early” position. Those who get to act last are in a “late” position. Naturally, those who are in late position usually have a certain advantage as they get to make their decision after seeing what other players decided.
This is extremely important in the starting hand. While some hands may be playable when you’re in late position, they should be taken out of the equation in early positions.
Pairs — What to Do When You Get a Pair as a Starting Hand?
Since players only receive two hole cards in Texas Hold’em, pair is basically the best thing you can get. Yet, you have to keep in mind that no matter how good things look pre-flop, all of that can change after the flop cards are revealed.
The rule of thumb is that you should get money if the pot if your pair improves with the flop. However, there’s one thing you need to know — some pairs are better than others. Therefore, let’s take a look at individual card pairs as your starting hands.
Pocket Aces
Pocket aces. The bullets. Pocket rockets. Pocker lovers have been quite creative when it comes to naming a pair of aces, as it is a very welcome sight in poker. In fact, the best combination of hole cards you can receive is pocket aces.
Statistically speaking, you can only get these once in every 221 hands, meaning you should immediately start working on maximizing the value right away. In other words, the most passive player in the world would make a raise pre-flop with the bullets in their hand.
Post-Flop Pocket Aces
Although you cannot get a better hand than a pair of aces, that could change a lot once the initial three cards are revealed on the flop. Usually, if you don’t improve, just make sure not to stack off to insignificant two pairs or sets.
The good thing about aces is that they are the highest card in poker. Therefore, there’s literally a 0% chance of getting an overcard on the flop.
Pocket Kings
After pocket aces, pocket kings are the second-best starting poker hand. Some very passive and tight players might fold the popular “cowboys” if they’re in a late position and conclude that it’s the best thing to do. However, it doesn’t happen much, and the most logical thing to do is to raise the pot money pre-flop.
Post-Flop Pocket Kings
The only thing that you don’t want to find on the flop is an ace, as that significantly increases the chances of someone else creating a pair of aces. However, if you have an overpair, then feel free to add more chips to the pot and get the most from your hand.
The probability of getting an overcard (in this case an ace) when holding KK is somewhere around 23%.
Pocket Queens or Jacks
QQ or JJ in your pocket should also mean that you definitely need to play your hand in any position. Yet, these two pairs are pretty much foldable in many situations, especially if you’re in a late position and you see other players making a re-raise. If you decide to call in that situation, you might get in trouble afterwards.
Post-Flop QQ or JJ
If there was a lot of re-raising on the pre-flop, you should continue with betting on the flop only if you improve your hand. In this case, it’s important to keep an eye on your opponents to see if they show signs of weakness and act accordingly, despite not improving on the flop.
Pairs Below Jacks
Getting TT, 99, 88 or 77 as hole cards is considered playable in every position. On the other hand, 66 and 55 are only advised to play if you are in a mid or late position. Finally, 44, 33 and 22 should only be considered if you’re in a late position.
Yet, this is something you shouldn’t take for granted. All hands that are below a pair of jacks are not facing raises or re-raises, especially if you’re in a late position. However, you still want to be careful when raising bets.
Post-Flop with Pairs Below Jacks
If you don’t manage to hit a set when the flop cards are on the table, you should consider folding. The lower your pair is, the greater the chance that someone else has already managed to make a pair that is higher than yours.
Odds of Facing an Overcard
The main idea behind pairs is to make sure that there’s a minimum chance of your opponents getting a higher pair. However, the lower your starting hand pair is, the higher the chance there will be a higher card on the flop.
According to Mike Petriv’s Hold’em Odds Book, here are the odds for every pair you can have as pocket cards.
- KK — 23%
- QQ — 43%
- JJ — 59%
- TT — 71%
- 99 — 81%
- 88 — 88%
- 77 — 93%
- 66 — 97%
- 55 — 99%
- 44 — 99.7%
- 33 — 99.9%
Top-Pair Hands — What Are They and How to Play Them?
Whenever you receive a pair of cards and get two different but high-ranking cards, you’re in a good spot. Basically, if you receive, for example, an ace and a king, you are in a good starting position to dictate the hand.
These hands are often referred to as “top-pair” hands, as you have an opportunity to create a top pair on the flop with one of them.
During these hands, the goal of every player is to trap loose players into making the pot larger so that they can make a huge profit. Moreover, top-pair hands can come in handy when you have a position and nobody raised before you.
On the other hand, the rule many poker players accept is that you shouldn’t call a raise if you have them, as that usually leads to losing a significant amount of real money.
Suited Connectors/Suited One-Gappers — An Opportunity You Shouldn’t Miss
What many newcomers to the world of poker completely neglect are card suits. These can be beneficial in creating a flush or a straight (or even a straight flush, if you’re really lucky).
Suited connectors are basically of the same suit and are usually ranked pretty closely. For example, 9♣ and 10♣ are the two cards that can become very lucrative if you manage to connect them with three additional cards of the same suit or three cards that can help you complete a straight.
Suited one-gappers can be cards such as 10♠ and Q♠, meaning there’s a gap between them that can be filled with a J♠, if you’re lucky.
The point is — these hands are great, but you have to take into account that they are risky as well, as one doesn’t often hit straights or flushes.
In fact, if you’re in an early position, the best you can do is fold your cards and wait for the next hand. On the other hand, middle/late positions are more suitable and will allow you to raise if you’re feeling lucky.
Post-Flop One-Gappers
Once the flop cards are face-up, make sure to carefully analyze your hand. The best you can do is immediately land a flush or a straight, but the odds for that are not that great.
Yet, landing a pair or a draw is quite possible, and you should consider your hand good if that happens.
A draw in poker is when a player needs one card to complete a hand. For example, if you have 9♣ and 10♣ in your pocket and you land 2♣, 5♣, and 6♦, you basically have a draw — four cards of the same suit. However, to create a valid poker hand, you need five cards of the same suit. Luckily, you have two more chances to get one on the turn or on the river.
Ultimately, playing one-gappers is always a bit riskier than playing high pairs. However, many professionals agree that this type of hand is great for playing huge pots with the least investment.
Suited Aces — Big Pots for Small Investment
Suited aces refer to hands where you have an ace and a lower card of the same suit. Just like suited connectors, these types of hands shouldn’t result in your making a huge investment. Their goal is to take down big pots without actually investing too much. In other words, getting into a raising competition is the last thing you need with either suited aces or suited connectors.False Friends — Hands That Look Great but Aren’t
Sometimes, new players think they are on the right track after reraising with, say, K♥ and 10♣. These two cards are both high and may look good at first. However, they aren’t suited and are just going to lose you money.Regardless of the position, it’s almost never wise to play these hands, as the chances of getting a valuable hand on the flop are lower than usual.
Post-Flop False Friends
If you had a good gut feeling and decided to proceed with the hand on the pre-flop, there’s a chance that you didn’t get anything on the flop. Even if you make a pair, it should at least be a pair of aces, kings or queens.In every other situation, the best way out is to just fold while you still have time.
Final Thoughts
Starting hands may not tell you much about your final odds, but they are definitely helpful when it comes to creating your strategy for the hand. It’s a perfect time to scan your opponents and find out more about them, especially if you’re in a late position.This article should help you learn what to do once you receive a specific combination of cards, but you shouldn’t take these pieces of advice as final.
Poker is not math — it’s jazz. It’s up to players to assess the situation at the table and ultimately decide what to do. Therefore, make sure to use this article as the initial guide and try improvising whenever necessary.